![]() ![]() ![]() They include resource nodes, pickups and visit sites. Next to sector occupying Landmark and bases, there is a collection of secondary structures to be found. Dwelling sectors contain the bases and cities of NPC Natives, with smaller spawner-like camps you can clear through diplomacy or force.Īdditional structures and effects.Landmark sectors contain high value, large Imperial ruins providing unique benefits.A Sector contains one biome and a number of natural terrain features - these define the sector’s base resource yield. Wilderness sectors follow natural boundaries and reflect their terrain.This sector system has a big impact on the world map gameflow. Each sector has a name hinting at its contents.Ī patchwork of bordered areas called Sectors make up the surface of planets. Sectors are important for a colony to grow and can be conquered individually and taken from other colonies. The surface of a planet is divided into multiple sectors. The world map wraps horizontally, and as such there are no eastern or western edges to the map. ![]() There are five main land biomes, which have varied resource yields to be exploited through research. Planets are built from a combination of distinct landscapes, such as frozen wastes, lush jungles, and deserts, with their own alien flora and fauna. ![]()
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